March 4-7. Major Games Publishers Are Feeling The Impact Of Peaking Attention. "Consumers simply do not have any more free time to allocate to new attention seeking digital entertainment propositions, which means they have to start prioritising between them." The article is focused on the video game industry, but I see this as much bigger. Human attention is the world's most valuable resource, but it's not like oil, where the fields are drying up forever. It's more like farmland, and there's no more room to make new fields. Also, existing fields are getting depleted, as people burn out from all the low-quality demands on their attention.
So what's a high-quality demand on your attention? That's for each of us to decide, and it changes with experience. When you look at discussions about which game in a series is better, like Fallout 3 vs 4 vs New Vegas, or Elder Scrolls Morrowind vs Oblivion vs Skyrim, everyone knows the newer games will have higher resolution graphics, but ultimately nobody cares, because whatever level of graphics the games have, players will get used to it. Instead people talk about things that are harder to quantify, like the feel of the game.
Last week I finally quit Ask Reddit, because what I can learn from that crowd, and what they can learn from me, are both approaching zero. About the same time, I wrote this in an email: "I've been meditating a lot more lately, for a strange reason, that I'm getting bored with almost anything else I could do. It's like the mind is a prison, and when you lose interest in all the stuff at the center of the prison, you start looking at the walls."
March 11. This video, Thief vs AAA gaming, compares a great 1998 PC game with its lame 2014 remake. It's funny because the new game is bad in the same way that our society is bad. Instead of being immersed in a story with an unfolding mystery, in which we enjoy the process of growing our understanding, we're just given a bunch of quest markers for a tedious grind.
In my last post I wrote: "The real reason society is going to collapse, is when enough of us sense that we'll be happier living in a much simpler society." But "simpler" isn't the right word. Leigh Ann and I have been playing a really complex board game called Spirit Island. It's much better than a simple board game like Risk.
If a game designer looked at our world, they would see that it's highly complex in a way that's not at all fun. We don't actually want to live in a simple world -- we want to live in a well-designed complex world. But the best path from one complex world to another, is through simplicity, by stripping it down and building something different.
March 13. Against Willpower. The idea is that willpower is a pre-scientific concept, a social invention, that doesn't match what's really going on. But for me, it seems to match pretty closely. I don't feel like going to the gym, or taking the garbage out, or brushing my teeth, but I force myself to do that stuff because I know it's good for me; and if I force myself to do too much stuff that I don't feel like doing, I get burned out.
But when I take a second look at the article, it's completely about negative self-control, blocking yourself from doing stuff you think is bad for you, and not at all about positive self-control, forcing yourself to do stuff you think is good for you. The latter is usually framed as "procrastination", which is stupid. The problem is that there's all this shit we don't feel like doing, and to frame that problem as putting off doing that stuff, is like framing a knee injury as walking with a limp.
Anyway, one useful concept in the article is "intrapersonal bargaining". I would explain it like this: instead of "me" forcing "myself" to do or not do something, there are different voices inside me, with their own personalities and motives, and they need to have conversations and reach consensus about what to do. It's funny, because the phrase "inner peace" is such a cliche that we don't bother to unpack the words, but that's exactly what the words describe: the voices inside us working together instead of fighting. Maybe in some future enlightened age, they'll look back at our concept of "self-control" as a weird symptom of an authoritarian culture.