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August 31. I've been thinking more about a subject I wrote about four months ago in this post: "If this is a mindless universe of particles and waves in which consciousness appeared by accident, how unlucky are we that pleasant consciousness is so elusive?"

My latest angle is: with all the powers of technology, why have we still failed to "game the system" of human well-being? If I told you there was a pill that simply made you happier, with no other effects, you wouldn't believe it. We do have drugs that will enable someone with severe depression to barely function, or someone with AIDS to not die, but it seems impossible to find shortcuts from average to above average. Why can't I take a pill to be healthy without eating vegetables or exercising? Even vitamin supplements, which seemed like a shortcut to health, have turned out to be mostly useless or harmful.

This is easy to explain with metaphysics: God wants you to be a better person more than He wants you to have a good time. I lean toward Taoism: the physical world is like the surface of a deeper reality that we can never fully understand, but if we can partly understand it and go with the flow, life is better. And I think the Tao wants us to try to game the system. That's what everything alive does, and the history of life on earth is organisms finding temporary hacks.

Humans have been extremely successful at hacking the external world, and it's strange, given how well we have mastered nature, that we have failed to master ourselves. This implies that God, the Tao, the metaphysical frontier, is not out there in the universe, but inside us.

Can we explain this through pure materialism? The nice thing about a random and meaningless universe is that it should be completely hackable. In theory, if you imagine the greatest moment of your life, you could experience that over and over forever. You might object that any level of bliss will just become the new normal, but in theory that's just one more obstacle that we can overcome. (For some good sci-fi on this, read Permutation City by Greg Egan.)

These obstacles, in the materialist model, are on the level of human biology. Our bodies have evolved over tens of millions of years to put survival above everything, and feeling good is how our bodies reward us for doing things that tend to keep the species going. In the ancestral environment, anyone who found a way to game the system tended to die without offspring, so the capacity for taking shortcuts has been bred out of us.

Outside the ancestral environment, I can see why it's still hard to hack health: you can patch a broken machine to make it barely work, but the only way to improve a well-running machine is to invent a whole new machine that runs better. But it seems strange that we haven't made more progress at hacking feeling good.

I'm avoiding the word "happiness" because that implies a kind of bland good feeling that a lot of people are against, and maybe that's the root of the issue: we're thinking in terms of whole systems, and we're skeptical of feeling good outside the context of living a good life. To quote Gordon Lightfoot: "Sometimes I think it's a sin, when I feel like I'm winning when I'm losing again."

This also explains why drug addiction happens to people who have given up all hope of living a good life. I would contribute lots of money to crowd-funded research that promised to quickly reset marijuana tolerance so I could get to a [10] twice a week -- but only if I could get back to being myself in between. People who don't like being themselves want to be on drugs all the time.

Anyway, I expect hedonic technology to improve in the coming decades, and I'm curious to see where it works and doesn't work, and if we become more socially accepting of feeling good for no good reason.